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If player is melee, this should be turned OFF since she will be in the range to cast her spells. + Added an option to "Ignore Distant Targets". All the commands from command menu will complete regardless of the spell settings in MCM. Waterbreathing is accessible via command menu along with 4 other spells. If she has the respective fully filled soul gem, she will cast resurrect on it, else you will receive a notification stating which soul gem is required. Player should look at the dead target till the dead target's name appears, select the command menu, select resurrect command. Resurrection requires completely filled soul gems. + Added spells resurrect and waterbreathing. Command menu only appears if she is OUT OF COMBAT, CURRENTLY FOLLOWING and NEAR PLAYER. By default there is no key binded to access it so bind a key via MCM. + Added a Command Menu from which player can give commands to her. Removed her ability to crafts jewelry/lockpicks, smelts ores, tann hides and pelts. ! Reduced damage of her default Staff from 15 to 10 but now has unlimited charges. They also reduce targets armor and magic resistance by 25%. ! Poison spells "Lesser Poison", "Poison", "Greater Poison" now scale with enemies health doing 1%/2%/3% of maximum health damage per second for 30 seconds instead of 5/10/15. ! Master Illusion spell "Call To Arms" now increases health, stamina and magicka by 25% instead of 75.
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! Summoned Wolf, Bear and SabreCat now scale upto level 150. ! Ability "Celestial Presence" now improves player's Alchemy and Speechcraft by 20%. This means the spell will directly hit the target removing the chances of missing. ! Spell "Resurrect" is now directed instead of aimed. ! She will now properly cast "Soul Trap" on her enemy when their health falls below 50%. ! Fixed a condition where Celestine would get stuck while healing if the target dies. ! Fixed an error which resulted in dialogline "." to appear. + Added Master Alteration spell "Lesser Dragonhide" which increases armor by 30% and elemental resistances by 30. So now she will be useful throughout the game. # Celestine now has spells that scale according to level and attributes.Removed inbuilt function of trading stamina for magicka as she needs her stamina for blocking. Removed Alteration spell Lesser Dragonhide. Player is an exception and has the highest priority everywhere. ! She will now priorities targets near herself first then the targets near her enemy. They now reduce target's Armor by 25/50/75 instead of flat 25% and Magic Resist by 5%/10%/15% instead of flat 25%. ! Modified Restoration spells Lesser Poison, Poison, Greater Poison. It will now give flat 75 health, stamina and magicka instead of 25%. ! Fixed healing spells not restoring stamina. ! Fixed an issue where some spells would cost double magicka. It will now scale with her alteration skill.
#Unp blessed body neck seam mod
+ Mod will now update scripts automatically. + She will now remove diseases from herself as well. + Added Conjuration spells Banish Daedra and Expel Daedra.
#Unp blessed body neck seam mods
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